Though Against the Giants: The Liberation of Geoff (1999), Return to White Plume Mountain (1999), and Return to the Keep on the Borderlands (1999) were alll Greyhawk adventures, they now bore a "25th anniversary" trade dress. Starting in 1999, Greyhawk supplements instead began appearing under a more generic banner, just as was being done with the final Ravenloft books (1999-2000). The Scarlet Brotherhood marked the seventh book in the revived line unfortunately, for all intents and purposes, it also marked the end of Greyhawk as a distinct line at Wizards. Wizards then expanded the line with three adventures collectively called The Lost Tombs trilogy (1998). Moore: Return of the Eight (1998), Player's Guide to Greyhawk (1998), and The Adventure Begins (1998). Wizards of the Coast kicked off the fourth era of Greyhawk in 1998 with a trilogy of books overseen by Roger E. It was published in March 1999.Ĭontinuing the Fourth Era of Greyhawk. Reynolds, was the final 2e setting book for the World of Greyhawk. The Scarlet Brotherhood (1999), by Sean K. This book includes new character classes for Scarlet Brotherhood monks and assassins, as well as specialty priests for the entire Suel pantheon. Explore the peoples, nations, gods and wonder of the continent known as Hepmonaland and the jungle peninsula of Amedio. Now learn their early history, hierarchy of power, gods, and agenda.īut the Brotherhood is not alone in the south. Cloaked in shadow, manipulating events across the Flanaess, exploring unknown southern jungles, the Brotherhood influences the world in ways both obvious and subtle. The Scarlet Brotherhood has always been a mystery.
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